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Game Emulation on the Carbon Engine with Dimitris “MVG” Giannakis

Video game emulation is the process of using software to replicate the functionality of gaming hardware. It’s a fundamental approach to making older games accessible on modern

Going Serverless in Financial Services with Brian McNamara

Serverless computing is a cloud-native model where developers build and run applications without managing server infrastructure. It has largely become the standard approach to achieve

Teardown and Voxel-Based Rendering with Dennis Gustafsson

Teardown is a 2022 sandbox puzzle game developed and published by Tuxedo Labs. The game revolves around the owner of a financially stricken demolition company, who is caught undertaking

Streamlined React Native Development with Charlie Cheever and James Ide

Expo is a development framework that streamlines the process of building cross-platform mobile apps using React Native. It eliminates the need for complex native code setup by providing

Special End-of-Year Message from Software Engineering Daily

To our Software Engineering Daily listeners – as we wrap up 2024, we want to thank you all for listening to the show. We’ve had a great time putting together all of our